ScummVM versions

Allows you to run certain classic graphical point-and-click adventure games
2.8
Jan 20, 2024
2.7
Mar 7, 2023
2.0
Dec 28, 2017
Review
1.9
Sep 5, 2016
Review
1.8
Nov 6, 2014
Review
1.7
Jun 17, 2013
Review
1.6
Sep 22, 2012
Review
1.5
Dec 9, 2011
Review
1.4
Aug 12, 2011
Review
1.3
Oct 23, 2010
Review
1.2
Apr 18, 2010
1.1
Dec 24, 2009
1.0
Jul 13, 2009
Sep 1, 2009
0.9
Mar 4, 2008
0.8
Aug 3, 2008
0.7
Jul 29, 2008
0.1
Feb 27, 2008
Editorial review
rating

What's new

v1.8 [Nov 6, 2014]
- Added Nintendo 3DS port.
- Added Android SDL port.
- Removed TESTING flag from several supported games.
- Added Chinese Pinyin translation.
- Fixed cursor stuttering in the launcher that occured on some systems.
- Fixed game restart.
- Fixed sound effect loading.
- Fixed text alignment to be faithful to the original.
- Fixed character walking off screen.
- Fixed loading savegames in the Pendulum scene.
- Fixed wrong background for inventory items during chapter 6 in the Spanish version.
- Fixed animations speed (they were running two times slower than in the original engine).
- Fixed noise at start and/or end of speech. This was most noticeable with the Spanish speech.
- Fixed delay when interacting with the verb menu and the inventory.
- Fixed possibility to pick up the axe in the castle multiple times.
- Fixed lock up for some games during sound initialization.
- Fixed potential crash when using swamp snake potion on the rat in Hand of Fate. (NOTE: This fix was included in version 1.8.0, but it was not added to the NEWS file).
- Fixed missing voice reactions when hitting enemies in CD version of Lands of Lore.
- Fixed lock-up during ending sequence.
- Improved internal game controls.
- Fixed lock-up during some in-game animations.
- Fixed user interface colors in the French and German versions of I Have No Mouth and I Must Scream.
- Make cursor workarounds work properly on OpenPandora (and other devices, that support touch screen and analog sticks/mouse at the same time)
- Script patch to fix broken ending battle in multilingual King's Quest 5 (French, German Spanish versions are all broken)
- Fixed invalid memory access, when loading broken King's Quest 5 credit music track
- Fixed lowres/hires issues in King's Quest 6 when saving, changing the lowres/hires setting and restoring the saved game afterwards.
- Fixed detection of Maniac Mansion from Day of the Tentacle in the Windows version of ScummVM.
- Fixed a sound effect not stopping in Loom EGA with AdLib.
- Added option to use English speech instead of German one when no speech is available for the selected language.
- Fixed resource releasing on game exit.
- Fixed game restart after language change in-game.
- Fixed flickering in main Menu.
- Fixed long save time on Windows.
- Fixed bug in MIDI device listing affecting cases where MIDI devices were not usable.
- Dock menu for ScummVM now lists recently played games when ScummVM is not running and allows starting those games.
- Enabled Sparkle application updater.
- Improved support for built-in ScummVM documentation.

v1.7 [Jun 17, 2013]
Games:
- Added support for Chivalry is Not Dead.
- Added support for Return to Ringworld.
- Added support for The Neverhood.
- Added support for Mortville Manor.
- Added support for Voyeur.
General:
- Updated Munt MT-32 emulation code to version 1.3.0.
- Switched from our custom JPEG and PNG decoders to libjpeg(-turbo) and
libpng, which are faster and can handle more images.
(NOTE: The change to libpng was done in version 1.6.0, but it was not
added to the NEWS file).
- Added generic OpenGL (ES) output (based on GSoC Task).
- The GUI can now be rendered in 32-bits.
- The build system has been changed to be more modular and easier to add new
engines.
SDL:
- Added OpenGL graphics mode based on our generic OpenGL output. This
allows for arbitrary output sizes. However, it does not support special
filters like AdvMAME, HQ, etc.
AGOS:
- Added mouse wheel support for inventory and save game lists.
- Enabled verb name display in Simon the Sorcerer 2.
- Fixed the Feeble Files loyalty rating in the English 4CD version. (This
was apparently a bug in the original game. It is currently unknown if
other versions still have the same problem.)
Broken Sword 1:
- Added back support for MPEG-2 videos.
Broken Sword 2:
- Added back support for MPEG-2 videos.
CGE:
- Added an option to enable "Color Blind Mode" to the ScummVM GUI.
Gob:
- Improved video quality in Urban Runner.
Hopkins:
- Added an option to toggle "Gore Mode" from the ScummVM GUI.
- Fixed bug that could cause the music to stop prematurely.
Pegasus:
- Fixed several rare crashes and glitches.
- Fixed multiple bugs carried over from the original binary.
SCI:
- Added support for the more detailed RAVE lip syncing data in the Windows
version of King's Quest 6. Portraits should now be much more expressive
when talking.
- Added support for simultaneous speech and subtitles in the CD versions
of Laura Bow 2 and King's Quest 6 (toggled either in-game with the new
"Dual" audio state, or via the ScummVM audio options).
- Fixed music fading.
- Fixed several script bugs in Camelot, Crazy Nick's, Hoyle 3, QFG1VGA, KQ5,
KQ6, LB2, LSL2, LSL5, Pharkas, PQ1VGA, SQ4, SQ5.
- Improved the MIDI parser so that music event processing is done more
properly.
SCUMM:
- Changed the saved game naming scheme of HE games to always contain
the target name.
- Fixed having multiple coaches in Backyard Football.
- Improved AdLib support for Loom and Indiana Jones and the Last Crusade.
This makes sound effects like, for example, the typewriter and waterfall
in Indiana Jones and the Last Crusade sound like in the original.
- Added support for the Steam versions of Indiana Jones and the Last
Crusade, Indiana Jones and the Fate of Atlantis, Loom and The Dig. Both
the Windows and the Macintosh versions are supported.
TONY:
- Savegames in Tony Tough now work on big-endian systems.
Tinsel:
- Discworld 1 and 2 no longer crash on big-endian systems.
Android port:
- Added experimental support for the OUYA console.
PS2 port:
- Added configurable TV modes: NTSC and PAL.
- Added configurable graphics modes: SDTV progressive, SDTV interlaced, EDTV
progressive and VESA.
- Added a configuration option for the HDD partition used.
- Added a configuration option for the IP address used.
- Added a configuration option to toggle USB mass storage.
Tizen port:
- The BADA port has been merged/updated into Tizen.

v1.5 [Dec 9, 2011]
-Backyard Baseball 2003
-Blue Force
-Darby the Dragon
-Dreamweb

Alternative downloads

R4 3DS Emulator
R4 3DS Emulator
Free
rating

Can be used for testing how DS games will work on a R4 3DS Flash Card.

Quest
Quest
Free
rating

This application lets you make interactive story games.

Morrowind Script Extender
Morrowind Script Extender
Free
rating

An external program that adds extra script functions to the game of Morrowind.

ZX Spectrum Emulator
ZX Spectrum Emulator
Free
rating

ZX Spectrum Emulator - Emulate the original 16k, 48k, 128k, +2 models.

Z80 Portable Emulation Package
Z80 Portable Emulation Package
Free
rating

This is the portable source code for the Z80 and 6502 emulation cores.